TAG: development
23.02.2020 - 20:06 | Simon Marik | gamedesign, engine, development, modellierung, scratch, algorithmen, kontrollstrukturen, eventhandler, snake, spiel, 5. klasse, ikt |
23.02.2020 - 20:06 | Simon Marik | gamedesign, engine, development, modellierung, scratch, algorithmen, kontrollstrukturen, eventhandler, snake, spiel, 5. klasse, ikt |